#include <QApplication> 
#include "scene3D.h" 
#include "surface3D.h"

int main(int argc, char** argv) 
{ 
   QApplication app(argc, argv);  
   
   Scene3D scene1; 
   
   scene1.resize(500, 500); 
   //scene1.showFullScreen();
   scene1.show();
    
   return app.exec(); 
}   